Cathedral Level, and the End of An Era

June 1st, 2009
 

A cathedral type level I designed. I built the assets in a 3D app and brought them into Unreal Engine 3, so the images are real time screenshots. My concept work… needs a lot of work. At least now I have some idea how to build a level, though.

 

 
 
 
 
 
 
 
     
 
 

Tankard

January 26th, 2009
 

A simple object model. 

 
 
 
 
 
 
 
     
 
 

Demonic Penguin

December 28th, 2008
  Render 4
 
So this a model I’ve been working on as practice. This is only my fourth or fifth model, so I’m still just beginning to learn how to work the geometry. This is also my first attempt at a UV layout and texture painting.
 
Here are some renders of the model, a wireframe, and the (hastily drawn) model sheets I used.
 
 
 
 
 
 
 
 
     
 
 

Skull Drawing

December 2nd, 2008
 


 
A skull drawing I did from photo reference a couple nights ago.

 
 
 
 
 
 
 
     
 
 

The Blog is Alive

December 2nd, 2008
 

So I finally managed to get the blog properly integrated with my site. I was considering just having a separate site for my blog, but I really wanted to integrate the blog into the front page of my site. It took some doing (especially seeing as I don’t know any php, and that’s what Wordpress themes are built on), but I managed, one way or another. The code isn’t exactly clean, but it runs.

 

I intend to use this blog to write about random stuff, hopefully stuff of the interesting kind, but no promises.

 

On a side note, Internet Explorer needs to die. The site was looking fine in Firefox, but I had to beat the code quite a bit to get it looking okay in IE.